Editing Jobs & Priorities

Editing Jobs

Once a job is added to the queue, BRC v3 provides a powerful Edit Mode that allows you to customize render parameters on a per-job basis. This system is designed to be non-destructive, meaning any changes you make here will never modify your original Blender file.


Accessing Edit Mode

To edit a job, click the Edit (Pencil Icon) on any project item in the list, or simply double-click the item. This will open the customization window where you can fine-tune your render settings.


Customization Options

Custom Blender Version

PLUS EXCLUSIVE

This feature is only available in the Plus Version.

Assign a specific custom Blender installation to individual jobs. BRC will automatically use this version to render the job, allowing you to seamlessly render projects created in different Blender versions in the same queue without compatibility warnings.

Python Script Overrides

PLUS EXCLUSIVE

This feature is only available in the Plus Version.

At the very top of the edit window, you can select a custom Python Script to run during the render process. This allows for advanced automation, such as changing material properties, moving objects, or triggering external notifications.

Metadata

Scene & View Layers

PLUS / ADDON REQUIRED

Switching scenes is available for Plus users or when jobs are submitted via the Blender Addon.

Camera Selection

Select any camera defined in your Blender scene. If the scene has multiple cameras (e.g., Close-up, Wide, Top-down), you can add the same file multiple times to the queue and assign a different camera to each entry.

Frame Range & Step

Resolution & Scaling

PLUS EXCLUSIVE

Resolution overrides are only available in the Plus Version or via the Blender Addon.

You can override the resolution of your render without opening Blender:

Output Path

Choose where the final frames will be saved. BRC supports:


Technical Note: Runtime Overrides

It is important to understand that BRC v3 applies these settings using Command Line Arguments at the exact moment the render starts.

When you click "Render", BRC tells Blender: "Open this file, BUT ignore its internal resolution and use 1920x1080 instead, and render only frames 1 to 50."

This approach ensures that:

  1. Your original .blend file remains untouched and safe.
  2. You can have multiple jobs in the queue using the same file with different settings.
  3. Changes are applied instantly without needing to re-save the Blender project.

Duplicating Jobs

By default, BRC v3 prevents adding the exact same .blend file/scene combination twice directly to avoid accidental duplicates. However, you may often need to render the same scene multiple times with different cameras, frame ranges, or resolutions.

To achieve this, use the Duplication feature:

  1. Right-click on any job item in the list to open the Context Menu.
  2. Select ** Duplicate Job**.
  3. A new entry will appear in the queue with the exact same settings as the original.
  4. Enter Edit Mode on the new item to apply your different overrides.
Avoid Overwriting Renders

When duplicating a job, it is highly recommended to immediately set a different Frame Range or Output Path. This ensures that the duplicated task does not overwrite the render results of the original version.

Context Menu

Learn More

For a full list of actions available in the right-click menu, see the Context Menu guide.


Duplicate By Frames (New in v3.3.3)

Version 3.3.3 adds a faster way to split one existing job into multiple frame-specific jobs directly from the job list. This is especially useful when you want to render selected frames, break an animation into smaller chunks, or send different frame groups through the queue without manually duplicating and editing each job one by one.

PLUS EXCLUSIVE

This feature is only available in the Plus Version.

To use it:

  1. Right-click a job in the render queue to open its Context Menu.
  2. Click ** Duplicate by Frames**.
  3. BRC expands a compact input panel inside the context menu.
  4. Enter one or more frames and/or frame ranges.
  5. Click Duplicate by Frames to generate the new jobs.

Duplicate By Frames

How the Input Works

The field accepts a comma-separated list of entries. Each entry can be either:

In the mixed example above, BRC creates five duplicated jobs:

Each generated job inherits the original job settings, including output path, camera, scene-related options, Python script selection, and other overrides. The only values automatically replaced are:

Accepted Characters and Auto-Cleaning

The input is sanitized in real time while you type. Only the following characters are accepted:

Important input rules:

This means the field is designed to help you keep the format valid as you type, instead of waiting until the end to report formatting errors.

Valid Entry Examples

Use formats like these:

Practical examples:

Reversed Ranges

If you enter a reversed range such as 20-10, BRC does not create a descending range. Instead, it converts that entry into a single-frame job using the first number.

Examples:

When this happens, BRC also shows a warning message so you can review the generated jobs.

Duplicate Handling

If the same single frame or the same exact range is entered more than once, BRC avoids creating duplicate copies of that exact target.

For example:

Best Use Cases

Duplicate by Frames is ideal when you want to:

Output and Overwrite Safety

The generated jobs keep the original output destination. If multiple frame jobs target the same folder, make sure the frame ranges do not unintentionally overlap. If needed, adjust the output path or review BRC's conflict warnings before rendering.


Defining Priorities

The order of the list from top to bottom is the order in which BRC will process the renders.

Reordering Methods:

  1. Click and Drag: Simply click on a job in the queue and drag it up or down to visually reposition it to your desired priority.
  2. Arrow Buttons: Select a job in the queue to reveal the Up and Down arrows on the left side of the card. Click these to shift the job's position in the render list.
  3. Keyboard Shortcuts:
    • CTRL + Arrow UP: Move the selected job one position up.
    • CTRL + Arrow DOWN: Move the selected job one position down.
Render in Progress

Reordering the queue is only permitted when no render is currently active. If you need to change the priorities, ensure the render queue is stopped first.


Utility Actions

Inside the Edit Mode header, you will find several quick-action buttons:

Reload Resets Overrides

Clicking Reload Job Data will reset all BRC overrides (Frame Range, Resolution, Camera) back to the values currently defined inside the .blend file.


Real-time Saving

BRC v3 utilizes a fully reactive architecture. Unlike traditional software, there is no "Save" or "Apply" button inside the edit window.