
Once a job is added to the queue, BRC v3 provides a powerful Edit Mode that allows you to customize render parameters on a per-job basis. This system is designed to be non-destructive, meaning any changes you make here will never modify your original Blender file.
To edit a job, click the Edit (Pencil Icon) on any project item in the list, or simply double-click the item. This will open the customization window where you can fine-tune your render settings.
This feature is only available in the Plus Version.
Assign a specific custom Blender installation to individual jobs. BRC will automatically use this version to render the job, allowing you to seamlessly render projects created in different Blender versions in the same queue without compatibility warnings.
This feature is only available in the Plus Version.
At the very top of the edit window, you can select a custom Python Script to run during the render process. This allows for advanced automation, such as changing material properties, moving objects, or triggering external notifications.
.blend file should be rendered.Switching scenes is available for Plus users or when jobs are submitted via the Blender Addon.
Select any camera defined in your Blender scene. If the scene has multiple cameras (e.g., Close-up, Wide, Top-down), you can add the same file multiple times to the queue and assign a different camera to each entry.
Resolution overrides are only available in the Plus Version or via the Blender Addon.
You can override the resolution of your render without opening Blender:
Choose where the final frames will be saved. BRC supports:
// are automatically resolved relative to the .blend file location.It is important to understand that BRC v3 applies these settings using Command Line Arguments at the exact moment the render starts.
When you click "Render", BRC tells Blender: "Open this file, BUT ignore its internal resolution and use 1920x1080 instead, and render only frames 1 to 50."
This approach ensures that:
.blend file remains untouched and safe.By default, BRC v3 prevents adding the exact same .blend file/scene combination twice directly to avoid accidental duplicates. However, you may often need to render the same scene multiple times with different cameras, frame ranges, or resolutions.
To achieve this, use the Duplication feature:
When duplicating a job, it is highly recommended to immediately set a different Frame Range or Output Path. This ensures that the duplicated task does not overwrite the render results of the original version.

For a full list of actions available in the right-click menu, see the Context Menu guide.
Version 3.3.3 adds a faster way to split one existing job into multiple frame-specific jobs directly from the job list. This is especially useful when you want to render selected frames, break an animation into smaller chunks, or send different frame groups through the queue without manually duplicating and editing each job one by one.
This feature is only available in the Plus Version.
To use it:

The field accepts a comma-separated list of entries. Each entry can be either:
1, 6, or 125126-1521,6,125,126-152,160-161In the mixed example above, BRC creates five duplicated jobs:
16125126-152160-161Each generated job inherits the original job settings, including output path, camera, scene-related options, Python script selection, and other overrides. The only values automatically replaced are:
1 for the generated frame jobsThe input is sanitized in real time while you type. Only the following characters are accepted:
0-9,-Important input rules:
. automatically converts it into a comma ,This means the field is designed to help you keep the format valid as you type, instead of waiting until the end to report formatting errors.
Use formats like these:
1010,20,301-241,6,125,126-152,160-161Practical examples:
10 creates one duplicated job that renders only frame 1010,20,30 creates three single-frame jobs100-150 creates one duplicated job that renders from frame 100 to 1501,5,10-20 creates three duplicated jobs: frame 1, frame 5, and range 10-20If you enter a reversed range such as 20-10, BRC does not create a descending range. Instead, it converts that entry into a single-frame job using the first number.
Examples:
20-10 becomes a job for frame 20150-120 becomes a job for frame 150When this happens, BRC also shows a warning message so you can review the generated jobs.
If the same single frame or the same exact range is entered more than once, BRC avoids creating duplicate copies of that exact target.
For example:
10,10,10 creates only one frame-10 job50-60,50-60 creates only one range job for 50-60Duplicate by Frames is ideal when you want to:
The generated jobs keep the original output destination. If multiple frame jobs target the same folder, make sure the frame ranges do not unintentionally overlap. If needed, adjust the output path or review BRC's conflict warnings before rendering.
The order of the list from top to bottom is the order in which BRC will process the renders.
CTRL + Arrow UP: Move the selected job one position up.CTRL + Arrow DOWN: Move the selected job one position down.Reordering the queue is only permitted when no render is currently active. If you need to change the priorities, ensure the render queue is stopped first.
Inside the Edit Mode header, you will find several quick-action buttons:
.blend file.Clicking Reload Job Data will reset all BRC overrides (Frame Range, Resolution, Camera) back to the values currently defined inside the .blend file.
BRC v3 utilizes a fully reactive architecture. Unlike traditional software, there is no "Save" or "Apply" button inside the edit window.